it costs money to be alive

While learning Go, I was looking for some variety from the usual exercises I use to learn a new language. I decided to make a small game, and found the ebitengine 2D game library. All the levels are .csv files and live-reload in the game engine, so it's easy to build new levels using (of all things) Microsoft Excel.

You run to the end of the level, picking up as many coins as you can. Go fast: every second or so you lose a coin you've already picked up because, you know, it costs money to be alive. It's a metaphor for the rat race or something.

One playable level is in the game, several more are in my head. Find the source code on GitHub.

Note, this plays in Chrome/Safari/Edge right now - Firefox users might just see a black rectangle.